{"id":50,"date":"2020-02-01T16:38:50","date_gmt":"2020-02-01T07:38:50","guid":{"rendered":"https:\/\/www.rapapaing.com\/blog\/?page_id=50"},"modified":"2024-11-20T13:03:46","modified_gmt":"2024-11-20T04:03:46","slug":"about-me","status":"publish","type":"page","link":"https:\/\/rapapaing.com\/blog\/about-me\/","title":{"rendered":"About me"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"580\" src=\"https:\/\/www.rapapaing.com\/blog\/wp-content\/uploads\/2020\/02\/me.jpg\" alt=\"\" class=\"wp-image-51\"\/><figcaption class=\"wp-element-caption\">A snazzy picture of me in my wedding.<\/figcaption><\/figure>\n<\/div>\n\n\n<p>My name is Oscar Rodriguez. My interests focus mainly on game creation: programming, game design, 2D art and music.<\/p>\n\n\n\n<p>As a computer engineer, my main field of expertise lies in computers. I mostly focus on networking, computer graphics and algorithmics, as well as a whole lot of programming in as many languages as I can learn.I graduated from\u00a0<a aria-label=\" (opens in a new tab)\" href=\"http:\/\/sistemas.uniandes.edu.co\/\" target=\"_blank\" rel=\"noreferrer noopener\">Los Andes University<\/a>\u00a0in Bogota, Colombia, and then pursued my master\u2019s degree at\u00a0<a aria-label=\" (opens in a new tab)\" href=\"https:\/\/www.ohtsuki.ics.keio.ac.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Ohtsuki Lab<\/a>\u00a0in\u00a0<a aria-label=\" (opens in a new tab)\" href=\"http:\/\/www.keio.ac.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Keio University<\/a>\u00a0in Yokohama, Japan, as a recipient of the Monbukagakusho scholarship. I then worked for five years at\u00a0<a aria-label=\" (opens in a new tab)\" href=\"http:\/\/sega.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Sega<\/a>\u00a0in Japan, five more years at <a aria-label=\" (opens in a new tab)\" href=\"http:\/\/google.co.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Google Japan<\/a>, and now I&#8217;m part of the Game Engineering team at <a href=\"http:\/\/gpuopen.com\" data-type=\"link\" data-id=\"gpuopen.com\">AMD Japan<\/a>. Below, you can see which games I have contributed to.<\/p>\n\n\n\n<p>My favorite means of expression is pure homegrown ANSI C. However, most of my recent coding is done in Lua and C#, both of which I find to be quite enjoyable. Due to the circumstances, I commonly find myself writing in C++, Python, JavaScript or php. I particularly hate Java, even though I sometimes have to work in it.<\/p>\n\n\n\n<p>I have also coded in more than 20 other programming languages, ranging from the mainstream to the&nbsp;<a href=\"http:\/\/www.rapapaing.com\/blog\/?page_id=6\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">esoteric<\/a>.<\/p>\n\n\n\n<p>Everything in this website is in English, but I am also a native Spanish speaker, fluent in Japanese, and can string up sentences in French. Feel free to contact me by email, by writing to o-rodrig [at] rapapaing [dot] com.<\/p>\n\n\n\n<p>I sometimes contribute to some other sites:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Google Developers Blog: <a aria-label=\" (opens in a new tab)\" href=\"https:\/\/android-developers.googleblog.com\/2019\/06\/advanced-in-app-billing-handling.html\" target=\"_blank\" rel=\"noreferrer noopener\">Advanced in-app billing: handling alternative purchase flows<\/a><\/li>\n\n\n\n<li>Google Developers Japan: <a aria-label=\"\u9ad8\u5ea6\u306a\u30a2\u30d7\u30ea\u5185\u8ab2\u91d1: \u69d8\u3005\u306a\u8cfc\u5165\u30d5\u30ed\u30fc\u306b\u5bfe\u5fdc\u3059\u308b (opens in a new tab)\" href=\"https:\/\/developers-jp.googleblog.com\/2019\/08\/advanced-in-app-billing-handling.html\" target=\"_blank\" rel=\"noreferrer noopener\">\u9ad8\u5ea6\u306a\u30a2\u30d7\u30ea\u5185\u8ab2\u91d1: \u69d8\u3005\u306a\u8cfc\u5165\u30d5\u30ed\u30fc\u306b\u5bfe\u5fdc\u3059\u308b<\/a><\/li>\n\n\n\n<li>Google Developers Blog:\u00a0<a aria-label=\" (opens in a new tab)\" href=\"https:\/\/android-developers.googleblog.com\/2017\/11\/10-things-you-might-be-doing-wrong-when.html\" target=\"_blank\" rel=\"noreferrer noopener\">10 things you might be doing wrong when using the SafetyNet Attestation API<\/a><\/li>\n\n\n\n<li>Google Developers Japan:\u00a0<a aria-label=\" (opens in a new tab)\" href=\"https:\/\/developers-jp.googleblog.com\/2017\/12\/10-things-you-might-be-doing-wrong-when.html\" target=\"_blank\" rel=\"noreferrer noopener\">SafetyNet Attestation API \u3092\u4f7f\u3046\u969b\u306b\u9665\u308a\u3084\u3059\u3044\u843d\u3068\u3057\u7a74<\/a><\/li>\n\n\n\n<li>Becoming Legally Japanese Blog:\u00a0<a aria-label=\" (opens in a new tab)\" href=\"https:\/\/www.turning-japanese.info\/2017\/06\/oscar.html\" target=\"_blank\" rel=\"noreferrer noopener\">On name choosing, and personal identity<\/a><\/li>\n<\/ul>\n\n\n\n<p>You can also find me on&nbsp;<a href=\"https:\/\/twitter.com\/rapapaing\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">twitter<\/a>, but I don\u2019t write too often in there though\u2026<\/p>\n\n\n\n<p>I have worked on the following game titles:<\/p>\n\n\n\n<p>2010<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/kingdom-conquest.com\/jp\/index.html\" target=\"_blank\" rel=\"noreferrer noopener\">Kingdom Conquest for iPhone<\/a>\u00a0(SEGA): Program Support (game is no longer active)<\/li>\n<\/ul>\n\n\n\n<p>2011<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/phantasystar.sega.jp\/psp2i\/information\/20110426\/\" target=\"_blank\" rel=\"noreferrer noopener\">Phantasy Star Eternal Hunters<\/a>\u00a0(SEGA): Programming (game is no longer active)<\/li>\n\n\n\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/kingdom-conquest.com\/jp\/index.html\" target=\"_blank\" rel=\"noreferrer noopener\">Kingdom Conquest for Android<\/a>\u00a0(SEGA): Program Support (game is no longer active)<\/li>\n<\/ul>\n\n\n\n<p>2012<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"https:\/\/www.youtube.com\/watch?v=Ls31InSH6iI\" target=\"_blank\" rel=\"noreferrer noopener\">Sangokushi Conquest<\/a>\u00a0(SEGA): Programming,\u00a0Server Lead (game is no longer active)<\/li>\n\n\n\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/dragoncoins.sega-net.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Dragon Coins<\/a>\u00a0(Sega Networks): Programming (game is no longer active)<\/li>\n\n\n\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/kingdom-conquest2.com\/en\/index.html\" target=\"_blank\" rel=\"noreferrer noopener\">Kingdom Conquest II<\/a>\u00a0(Sega Networks): Programming (game is no longer active)<\/li>\n<\/ul>\n\n\n\n<p>2013<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/gcq.ggame.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Gundam Conquest<\/a>\u00a0(Bandai Namco Games): Programming (game is no longer active)<\/li>\n<\/ul>\n\n\n\n<p>2014<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/linecorp.com\/en\/press\/2014\/0127676\" target=\"_blank\" rel=\"noreferrer noopener\">LINE Sonic Dash S<\/a>\u00a0(Sega Networks): Technical Advisor (game is no longer active)<\/li>\n\n\n\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/miku.sega.jp\/f2\/\" target=\"_blank\" rel=\"noreferrer noopener\">Project Diva F 2nd<\/a>\u00a0(SEGA): Development\u00a0Support<\/li>\n\n\n\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/psnova.sega.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">Phantasy Star Nova<\/a>\u00a0(SEGA): Programming<\/li>\n<\/ul>\n\n\n\n<p>2015<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a aria-label=\" (opens in a new tab)\" href=\"http:\/\/dragon3.sega.jp\/\" target=\"_blank\" rel=\"noreferrer noopener\">7th Dragon III: Code VFD<\/a>\u00a0(Sega Games): Programming Team:\u00a0Graphics<\/li>\n<\/ul>\n\n\n\n<p>You can actually see my name in some of the games I\u2019ve worked on,&nbsp;<a href=\"http:\/\/www.rapapaing.com\/blog\/?p=62\">in this blog post<\/a>!<\/p>\n\n\n\n<p>I also have a small indie game development group. Hopefully you would have already played some of our games on Steam!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My name is Oscar Rodriguez. My interests focus mainly on game creation: programming, game design, 2D art and music. As a computer engineer, my main field of expertise lies in computers. I mostly focus on networking, computer graphics and algorithmics, as well as a whole lot of programming in as many languages as I can &hellip; <a href=\"https:\/\/rapapaing.com\/blog\/about-me\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;About me&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-50","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/pages\/50","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/comments?post=50"}],"version-history":[{"count":6,"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/pages\/50\/revisions"}],"predecessor-version":[{"id":113,"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/pages\/50\/revisions\/113"}],"wp:attachment":[{"href":"https:\/\/rapapaing.com\/blog\/wp-json\/wp\/v2\/media?parent=50"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}